Difference between revisions of "IRCiv"
(→Active unit movement)
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Revision as of 21:29, 5 May 2014
IRCiv commands must start with the exec alias "civ" unless an alias lock is set (which is the case by default).
Outputs a status message to either PM (default) or the game channel if "public_status" flag is set.
syntax: [civ] flag name
outputs player active unit status to game channel instead of private message
syntax: [civ] unflag name
syntax: [civ] set key=value
syntax: [civ] unset key
Active unit movement
up|u down|d left|l right|r
after movement, status is automatically executed if unit successfully moves, the active unit will (eventually, when supported) be cycled to the next available unit
units can't move off map or off landmasses