IRCiv: Difference between revisions
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</pre> | </pre> | ||
after movement, status is automatically | after movement, status is automatically shown | ||
if unit successfully moves, the active unit will (eventually, when supported) be cycled to the next available unit | if unit successfully moves, the active unit will (eventually, when supported) be cycled to the next available unit | ||
units can't move off map or off landmasses | units can't move off map or off landmasses |
Revision as of 21:30, 5 May 2014
Commands
IRCiv commands must start with the exec alias "civ" unless an alias lock is set (which is the case by default).
status
Outputs a status message to either PM (default) or the game channel if "public_status" flag is set.
flag
syntax: [civ] flag name
flags recognised:
public_status
outputs player active unit status to game channel instead of private message
example:
flag public_status
unflag
syntax: [civ] unflag name
set
syntax: [civ] set key=value
unset
syntax: [civ] unset key
Active unit movement
up|u down|d left|l right|r
after movement, status is automatically shown
if unit successfully moves, the active unit will (eventually, when supported) be cycled to the next available unit
units can't move off map or off landmasses